Neon_TD_Alpha
Platform: PC;
Genre: Tower defence (2D);
Technology: Unity3D+C#;
My personal project - 90% of the code, all graphics, UI elements, level design, animations and VFX (except 2) were created by myself.
Still, the project is in alpha stage.
UI:
- Main menu (with dynamic BG);
- In-Game menu;
- Win panel;
- Loose panel;
- Pause menu;
Game:
- Core tower defense mechanics;
- 1 Lvl, 4 waves;
- Dynamic BG;
- 3 Types of enemies (+ 1 Boss);
- HUD for enemies (shows damage and $ income after death);
- 3 Types of towers with different attack types (no upgrade, but player can sell towers);
- The attack range of each tower is visible now;
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